Unreal Build Architecture: ICVFX

Lead Artist / VAD / Environment Artist

For the 2021 Unreal Build Architecture, I had the great pleasure of fulfilling the role of both Lead Artist and VAD on the set at Mels Studios in Montréal. Before the shoot, my tasks were to design the environment and lead a team of 5 artists to get this building to come to life. 

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Unreal Build Automotive: ICVFX